Creative Bloq on MSN
Why Big Hops’ developer rejected retro level design despite GameCube-era inspiration
This indie game is more Zelda than Mario.
Quake Brutalist Jam began as a celebration of old-fashioned shooter level design, but its latest version is one step away from being a game in its own right ...
Sony Electronics is enhancing immersive 3D experiences, adding the NVIDIA Omniverse development platform to its ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) Spatial Reality Displays. The combination with ...
Join members of the development team for a look at Operencia from a Design and 3D level building perspective as they discuss how a level comes to life, and more. Operencia: The Stolen Sun will be ...
As process nodes continue to advance into the sub-micron era, the limitations of traditional scaling are becoming increasingly evident. Larger monolithic chips are facing challenges such as higher ...
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