There are cheap LCDs available from China, and when plugged into an Arduino, these displays serve as useful interfaces or even shinier baubles for your latest project. [Michael] picked up a few of ...
We’ve just looked at the Epic Games Unreal Engine 4 demo videos from the 2013 Game Developers Conference (GDC). Now here’s another 3D demonstration video, showing off some new technology from ...
AMD has announced that it collaborated with software company Mixamo in the production of the newly launched 'Face Plus' plug-in application for Unity games developers. Mixamo's Face Plus is designed ...
You know you’re on to something in computer graphics when you get to explain in your research paper how you’ve advanced the state of the art beyond The Matrix: Reloaded and the Beowulf remake. In a ...
Digital twins rose to attention in recent years, promising to transform the world using digital software models that replicate activity of varied objects and systems. Momentum is growing further as ...
Download the podcast via Apple Podcasts, Google Play or Spotify. Beginning with English language training, Utah-based FluentWorlds is delivering its immersive 3D experience to your phone. Available ...
The associate in applied science (AAS) degree in 3D graphics technology introduces concepts related to three dimensional (3D) graphics, and teaches you the creative and technical skills required to ...
Normally, it takes pricey equipment and expertise to create an accurate 3D reconstruction of someone's face. Now, researchers have pulled off the feat using video recorded on an ordinary smartphone.
As CPUs and GPUs continue to get more powerful with each new generation, the push for ever more realistic graphics in blockbuster games shows no signs of slowing down. Today's best-looking titles ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
In the late 90s, video games sat on the precipice of a 3D graphics revolution. Everything was about to change, and it was gonna change fast Last week on Kotaku Splitscreen, Jason Schreier and I were ...